Ghosts get to 'devour' the player by tapping them on the shoulder when they catch up to them within the game area. The game as seen through the eyes of a player It has been selected as one of the world's top 100 high-impact and visionary technologies and will showcased at the Wired NextFest 2005 in Chicago, US, which runs from June 24 to 26.Ĭombining both real and virtual elements, the game allows the human Pacman to 'see' virtual cookies with the aid of the special headset scattered on the street which the player can then 'eat' by walking through them. Merging different technologies such as GPS, Bluetooth, virtual reality, wi-fi, infrared and sensing mechanisms, the augmented reality game allows gamers to play in a digitally-enhanced maze-like version of the real world.
The Human Pacman was developed by Adrian David Cheok and his team at the Mixed Reality Lab, National University of Singapore. Players equipped with a wearable computer, headset and goggles can physically enter a real world game space by choosing to play the role of Pacman or one of the Ghosts.Ī central computer system keeps track of all their movements with the aid of GPS receivers and a wireless local area network. Players wear special headsets to be able to see in the gameĪ human version of the classic arcade game Pacman, superimposing the virtual 3D game world on to city streets and buildings, is being developed by researchers in Singapore.